Motion View

The motion view extends the image in a fourth dimension. The motion view can be found on the bottom right of the GUI:

Typically the image will be drawn in a certain state and this will then be "fixed" as a certain frame in the animation. The image will then be modified to define another point of reference, which will be "fixed" as another frame. The "construction" process is then invoked, in which a series of frames are created and written to an "rle" file. For each frame, all of the parameters of the image are generated by linear interpolation between the two adjacent defined frames. Construction may proceed beyond the defined frames, in which case the interpolation process becomes extrapolation. At the bottom of the motion view is a slider with entryfields defining its end-points, as well as an entryfield defining the current frame. The slider and this latter entryfield are locked together, and are complementary widgets for setting and displaying the current frame. If the current frame is adjusted with either the slider or entryfield, then if the scene has already been rendered to an RLE file, the indicated frame will be read from the file and displayed.
 
 

Fix

The current image is lodged as the frame with frame number specified by the slider.

Revisit

If a frame with frame number specified by the slider has been lodged, then the orthogonal and Shader/Light views are reconfigured to represent that frame. If no such frame is found, then an error results.

<<, >>

A search is made in the direction indicated for another frame. The search does not proceed past the limits specified by the "Min" and "Max" entryfields. If a frame is found, then that frame is revisited. Using these buttons is equivalent to setting the slider to the frame found by the search manually, and hitting the "Revisit" button.

Interpolate

The frame with frame number specified by the slider is rendered, with values formed by interpolation of the two adjacent reference frames.

Forget

The frame with frame number specified by the slider is discarded.

Play Mode

The radiobuttons control the rendering mode of the TSIPP Workbench.

Record

Render each of the frames from the minimum to the maximum values. The frames are written to: On starting recording, the render button is disabled and the automatic rendering mode, if enabled, is disabled. As recording proceeds, the "progress" indicator is updated to show how much of the total animation has been rendered.

Play

The images in the perspective view are revealed in quick succession, to result in animation, starting at the minimum value and ending at the maximum value.

Play Repeat

This function is similar to  Play  except that once the animation has been played once, it is immediately played again in a continuous cycle.

Stop

The stop radiobutton terminates the PlayPlay Repeat or Record process.