graphics/materialx - The NetBSD Packages Collection

Representing rich material and look-development content

MaterialX is an open standard for representing rich material and
look-development content in computer graphics, enabling its
platform-independent description and exchange across applications
and renderers. Launched at Industrial Light & Magic in 2012,
MaterialX has been a key technology in their feature films and
real-time experiences since Star Wars: The Force Awakens and
Millennium Falcon: Smugglers Run. The project was released as open
source in 2017, with companies including Sony Pictures Imageworks,
Pixar, Autodesk, Adobe, and SideFX contributing to its ongoing
development. In 2021, MaterialX became the seventh hosted project
of the Academy Software Foundation.

Build dependencies

pkgtools/x11-links x11/xcb-proto x11/xorgproto x11/xcb-proto devel/cmake pkgtools/mktools devel/pkgconf pkgtools/cwrappers

Runtime dependencies

graphics/MesaLib graphics/MesaLib

Binary packages

OSArchitectureVersion
(none)

Binary packages can be installed with the high-level tool pkgin (which can be installed with pkg_add) or pkg_add(1) (installed by default). The NetBSD packages collection is also designed to permit easy installation from source.

Available build options

(none)

Known vulnerabilities

The pkg_admin audit command locates any installed package which has been mentioned in security advisories as having vulnerabilities.

Please note the vulnerabilities database might not be fully accurate, and not every bug is exploitable with every configuration.


Problem reports, updates or suggestions for this package should be reported with send-pr.