graphics/osl - The NetBSD Packages Collection

Advanced shading language for production GI renderers

Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications,
ideal for describing materials, lights, displacement, and pattern
generation.

OSL was originally developed by Sony Pictures Imageworks for use
in its in- house renderer used for feature film animation and visual
effects, released as open source so it could be used by other visual
effects and animation studios and rendering software vendors. Now
it's the de facto standard shading language for VFX and animated
features, used across the industry in many commercial and studio-
proprietary renderers. Because of this, the work on OSL received
an Academy Award for Technical Achievement in 2017.

Build dependencies

devel/boost-headers devel/robin-map pkgtools/x11-links x11/xcb-proto x11/xorgproto x11/xcb-proto devel/cmake pkgtools/mktools devel/bison devel/m4 devel/gmake devel/pkgconf pkgtools/cwrappers

Runtime dependencies

lang/clang math/imath graphics/openimageio graphics/partio textproc/pugixml lang/clang math/imath graphics/openimageio

Binary packages

OSArchitectureVersion
(none)

Binary packages can be installed with the high-level tool pkgin (which can be installed with pkg_add) or pkg_add(1) (installed by default). The NetBSD packages collection is also designed to permit easy installation from source.

Available build options

(none)

Known vulnerabilities

The pkg_admin audit command locates any installed package which has been mentioned in security advisories as having vulnerabilities.

Please note the vulnerabilities database might not be fully accurate, and not every bug is exploitable with every configuration.


Problem reports, updates or suggestions for this package should be reported with send-pr.