BEFORE reading this file, read the file README.NOW in the parent directory !

To compile POV-Ray for Windows using Watcom C/C++, you must have version 11.0
or later of this compiler.

[using the example of the source code being installed in c:\povsrc]

c:\povsrc\
  all generic source files
c:\povsrc\libpng
  the libpng files
c:\povsrc\zlib
  the zlib files
c:\povsrc\windows
  the files in this archive.

You will NEED to build the zlib and libpng libraries FIRST, using the makefiles
provided there, unless the ones we provided in this directory are up to date.

Note that Libpng depends on ZLib so you will want to compile ZLib first.

You will need to build povwat.lib before building pvengine.exe. Don't depend on
the .h file dependancies being correct - they're not. If you change header files,
it's safest to do a full compile. (When we're developing POVWIN, we don't use
Watcom, we use Borland C++ 5.0. We only use the Watcom compiler for the final
release builds).

