28/02/2006
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FileName		 : shankq4dm2.pk4
Map Title                : Tight
Map Version              : Final
Author                   : Shashank (_shank) Uchil
E-mail                   : email_shank@rediffmail.com

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* Change Log (28/02/2006) *
- Fixed texture alignment issues

* Change Log (27/02/2006) *
- Fixed brushes behind glass
- Fixed texture alignment issues
- Fixed non-solid brush near YA
- Fixed item heights
- Added missing armour shard

* Change Log (24/02/2006) *
- Increased the saturation of the lights
- Clipped the floors and walls
- Changed positions of the ammos
- Added decals
- Created windows at the lowermost floor
- Other bug fixes

* Change Log (21/02/2006) *
- Added clip brushes
- Added player spawns
- Further worked on lights

* Change Log (19/02/2006) *
- Major Brush work
- Major texture work
- Added decals
- Changed item placement
- Added FragArcade logo

* Change Log (12/02/2006) *
- Lighting
- Brushwork
- Textures
- Item placement

* Change Log (8/02/2006) *
- Basic layout done, replaced all angles with curves
- Basic lighting
- Basic Portals
- Fixed jump to ledge
- Changed sky tex
 

* Play Information *
- Unzip the contents of shankq4dm2.zip to your Quake4\q4base folder

* Description *
- Map made for the FragArcade mapping competetion in 28 days.

* Game type *
- Tourney/DM

* Author *
- Name  : Shashank (_shank) Uchil
- E-mail: email_shank@rediffmail.com

* Credits *
- "eX" is evil lair's texture set #10						
  http://www.evillair.net
  el@evillair.net
- KC, phantazm11, Bittoman, wviperw for testing the map


* Copyright / Permissions *

Copyright (2006) by Shashank Uchil. All rights reserved.

This package may only be distributed by means of electronic transfer,
free of any charge to the recipient, and may not be modified in any way.
All the files included in the original package must remain intact and
unmodified.

Enjoy and thank you,
-Shashank Uchil
