ShellShock's Crater

Q3Offline Edit Map Dialog

Back to Maps Page


Map name: The name of the map.

Pak file: The pak file which contains the map.

Long name: The long name of the map; for maps imported as bsps, where there is no arena file (which normally contains the long name).

Played: If ticked, then you have already played this map.

Won: If ticked, then you have already played and won this map.

The Played and Won check boxes can be used to fool the Replay feature (see the Log page) into thinking that you have played or won particular maps.

Rating: Your own personal rating for the map from 1 to 10. You can sort all the maps on the Maps page by the rating so you can easily see which maps you rate the best. 

Map specific options: If ticked you can set certain options on a map by map basis, overriding  settings on the Game and Bots page.

Game type: Select the type of game you want to play for this map. This overrides the default game type set on the Game page. 

It is possible to play a mix of different game types in the same map cycle, for example, a mix of Free For All and Capture the Flag:

  1. On the Game page set the default Game type to the type that you will play on the majority of the maps in the cycle, e.g., Free For All.
  2. On the Maps page tick Ignore map type when importing and import all the maps you want to play in the map cycle. Because the map type is being ignored, you will, for example, be able to import CTF maps into a Free For All map list.
  3. Tick the maps you want included in the map cycle.
  4. For maps which you don't want to use the default Game type, double click on the map in the list. This brings up the Edit Map dialog. Tick Map specific options and choose the Game type for the map. You can also set a Mod game type if necessary. Set the other options as necessary.

Mod: Tick to override the Game Type combo. Enter the game type in the following field. This will enable you to play mods that use a different game type than the standard four offered by Quake III Arena.

Frag limit: Enter the frag limit for each map in the game. Once the frag limit is reached, Quake III Arena will automatically switch to the next map. The default value is 20. See Frag Limit Rules for details of how Q3Offline determines the frag limit for a map.

Time limit: Enter the time limit (in minutes) for each map in the game. Once the time limit is reached, Quake III Arena will automatically switch to the next map. The default value is 20 minutes.

Capture limit: Enter the capture limit for each map in the game. Once the capture limit is reached, Quake III Arena will automatically switch to the next map. This option is only enabled when the Game type is Capture the flag. The default value is 8 captures.

No. of players: If greater than 0, then Quake III Arena will spawn or kick bots from the game so that the number of bots plus the number of players equals No. of players.

This option is particularly useful for running a server via Q3Offline, where you always want the same number of participants (bots or players) on a particular map.

For example, you can set up the map q3dm1 with 4 bots, with a No. of players setting of 4. Q3Offline will start the map with initially 4 bots. As soon as a real player joins the map, a bot is kicked. If a player should leave the map, then a bot is automatically spawned by Quake III Arena to make up the numbers. Note: unlike the bots which are spawned by Q3Offline at the start of a map, Q3Offline does not control the type and skill of a bot which is automatically spawned by Quake III Arena to make up the numbers.

For team games, No. of players applies to each team, e.g., if both teams have 4 bots, and No. of players is set to 4, when a player joins the blue team a bot will be kicked from the blue team.

Repetitions: The number of times the map will be repeated before moving to the next map in the cycle. Defaults to 1, i.e., the map will only be played once. This setting overrides the Repetitions field on the Maps page.

Advanced: Takes you to the Advanced Dialog, where you can specify, for this map, any of the Quake III Arena variables.

Map specific number of bots: If ticked, then you can set the number of bots generated for this map, when the Map specific bots option is ticked on the Bots page.

Number of bots (minimum and maximum): Set the number of bots. For Free for all and Tournament games, this is the total number of bots on the map. For Team Deathmatch and Capture the flag games, you can set the number of bots separately for the red and blue teams. If the minimum and maximum values are different, Q3Offline randomly calculates a number of bots between these values.

See Bot Number Rules for a full explanation of how Q3Offline calculates how many bots you will play against.

OK All: The OK button just saves your map changes to the current map list. The OK All button in addition allows you to apply your changes to the same map in all map lists and documents. For example, you can change the Frag Limit to 20 for the q3dm1 map in the Free For All map list of the current document, and by pressing OK All you can set the same frag limit for the q3dm1 map in all map lists and all Q3Offline documents.

When you click OK All you will asked if you want to apply your changes to the same map in all map lists and documents. Answer:

If you want to override the effect of a previous OK All for a particular map, then make the required changes in the Edit Map dialog as usual, and click OK to just save the changes in the current map list.